Difference between revisions of "Fuse"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Fuse]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Fuse | | above = Fuse | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Forbidden Spells | | data1 = Forbidden Spells | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 5 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 6 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 3 rounds | | data4 = 3 rounds | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 13 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 3 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 31m |
+ | | label10 = Duration | ||
+ | | data10 = Instant | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 2c or 2o | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Forbidden Spells Attunement 3 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 2 weeks | ||
}} | }} | ||
− | Fuses multiple objects or creatures together. Fusing two creatures together will give severe damage to their bodies. When fusing objects they will interact different depending on the objects. This spell was used a long time ago in Giellor by magicians to build houses. But the spell got banished after | + | Fuses multiple objects or creatures together. Fusing two creatures together will give severe damage to their bodies and will lose D6+1 + 1 per level of the characters body points. When fusing objects they will interact different depending on the objects. |
+ | |||
+ | This spell was used a long time ago in Giellor by magicians to build houses. But the spell got banished after [[Antonio The Magician]] destroyed a big part of Giellor. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Fuse: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Forbidden Spells vs DR 13 | ||
+ | * '''Cost''': 3 Mental Fortitude | ||
+ | * '''Time''': 3 rounds | ||
+ | * '''Cooldown''': 6 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Forbidden Spells Attunement 3 or higher | ||
+ | * '''Giving''': 2 weeks ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:32, 1 October 2025
Fuse | |
---|---|
Domain | Forbidden Spells |
Encumbrance | 5 |
Cooldown | 6 hours |
Casting Time | 3 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 13 |
Cost | 3 Mental Fortitude |
Distance | 31m |
Duration | Instant |
Area of Effect | 2c or 2o |
Effects | See below |
Receiving | Forbidden Spells Attunement 3 |
Giving | Ritual 2 weeks |
Fuses multiple objects or creatures together. Fusing two creatures together will give severe damage to their bodies and will lose D6+1 + 1 per level of the characters body points. When fusing objects they will interact different depending on the objects.
This spell was used a long time ago in Giellor by magicians to build houses. But the spell got banished after Antonio The Magician destroyed a big part of Giellor.
Casting
To cast Fuse:
- Roll: O6 + SPIRIT + Attunement + Forbidden Spells vs DR 13
- Cost: 3 Mental Fortitude
- Time: 3 rounds
- Cooldown: 6 hours
Transfer Requirements
- Receiving: Requires Forbidden Spells Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
Back: Magick