Create Fire
From Amar RPG
| Create Fire | |
|---|---|
| Domain | Fire | 
| Encumbrance | 6 | 
| Cooldown | 3 hours | 
| Casting Time | 5 rounds | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 11 | 
| Cost | 3 Mental Fortitude | 
| Distance | 29m | 
| Duration | 5 rounds | 
| Area of Effect | ½ m radius | 
| Effects | See below | 
| Receiving | Fire Attunement 3 | 
| Giving | Ritual 2 weeks | 
Must be cast on an object or on the ground. Anyone within the fire takes d-3 + 1 per level in damage each round. It also ignites flammable materials as an ignite spell of the same level + 1 level per round of burning.
Casting
To cast Create Fire:
- Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
 - Cost: 3 Mental Fortitude
 - Time: 5 rounds
 - Cooldown: 3 hours
 
Transfer Requirements
- Receiving: Requires Fire Attunement 3 or higher
 - Giving: 2 weeks ritual to transfer spell ownership
 
Back: Magick