Fly
From Amar RPG
| Fly | |
|---|---|
| Domain | Air | 
| Encumbrance | 7 | 
| Cooldown | 4 hours | 
| Casting Time | 1 round | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 15 | 
| Cost | 5 Mental Fortitude | 
| Distance | Touch | 
| Duration | 5 rounds | 
| Area of Effect | 1 creature* | 
| Effects | See below | 
| Receiving | Air Attunement 4 | 
| Giving | Ritual 3 weeks | 
Enables the target to fly at a speed of 2 m/s per level and dive at a speed of 4 m/s per level.
Casting
To cast Fly:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 15
 - Cost: 5 Mental Fortitude
 - Time: 1 round
 - Cooldown: 4 hours
 
Transfer Requirements
- Receiving: Requires Air Attunement 4 or higher
 - Giving: 3 weeks ritual to transfer spell ownership
 
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