Freeze Liquid
From Amar RPG
| Freeze Liquid | |
|---|---|
| Domain | Water, Ice | 
| Encumbrance | 3 | 
| Cooldown | 3 hours | 
| Casting Time | 1 round | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 9 | 
| Cost | 2 Mental Fortitude | 
| Distance | 12m | 
| Duration | 2 rounds | 
| Area of Effect | ½ m radius | 
| Effects | See below | 
| Receiving | Water, Ice Attunement 2 | 
| Giving | Ritual 1 week | 
Lowers the temperature of the liquid by 5°C per level. The liquid melts or heats up normally after the spell ends. It may not be cast on a living creature.
Casting
To cast Freeze Liquid:
- Roll: O6 + SPIRIT + Attunement + Water, Ice vs DR 9
 - Cost: 2 Mental Fortitude
 - Time: 1 round
 - Cooldown: 3 hours
 
Transfer Requirements
- Receiving: Requires Water, Ice Attunement 2 or higher
 - Giving: 1 week ritual to transfer spell ownership
 
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