Minor Healing
From Amar RPG
| Minor Healing | |
|---|---|
| Domain | Life | 
| Encumbrance | 2 | 
| Cooldown | 3 hours | 
| Casting Time | 1 round | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 6 | 
| Cost | 1 Mental Fortitude | 
| Distance | Touch | 
| Duration | 1 week* | 
| Area of Effect | 1 creature* | 
| Effects | See below | 
| Receiving | Life Attunement 1 | 
| Giving | Ritual 1 week | 
Heals 1 BP + 1 per full 2 levels during the week it lasts. It only heals damage received before the spell is cast. Healing a broken bone requires a level 6 healing.
Casting
To cast Minor Healing:
- Roll: O6 + SPIRIT + Attunement + Life vs DR 6
 - Cost: 1 Mental Fortitude
 - Time: 1 round
 - Cooldown: 3 hours
 
Transfer Requirements
- Receiving: Requires Life Attunement 1 or higher
 - Giving: 1 week ritual to transfer spell ownership
 
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