Slime Creature
From Amar RPG
| Slime Creature | |
|---|---|
| Domain | Swamp | 
| Encumbrance | 3 | 
| Cooldown | 4 hours | 
| Casting Time | 3 rounds | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 9 | 
| Cost | 2 Mental Fortitude | 
| Distance | 29m | 
| Duration | 1 min. | 
| Area of Effect | 1 Slime | 
| Effects | See below | 
| Receiving | Swamp Attunement 2 | 
| Giving | Ritual 1 week | 
Creates mud slimes out of ½ m radius off mud. The slime takes ¼ damage from melee weapons and non-magick projectiles. Anything that comes in contact with the slime will be swallowed by the mud.
| Level | Description | 
| Level 1 | The slime has 4BP and a dodge skill of 3. The slime moves ½m/second. | 
| Level 2 | The slime has 6BP and a dodge skill of 5. The slime moves 1m/second. | 
| Level 3 | The slime has 8BP and a dodge skill of 7. The slime moves 2m/second and has the ability to jump (½ m upwards and 1 m forwards.) | 
Casting
To cast Slime Creature:
- Roll: O6 + SPIRIT + Attunement + Swamp vs DR 9
 - Cost: 2 Mental Fortitude
 - Time: 3 rounds
 - Cooldown: 4 hours
 
Transfer Requirements
- Receiving: Requires Swamp Attunement 2 or higher
 - Giving: 1 week ritual to transfer spell ownership
 
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