Water Teleport
From Amar RPG
| Water Teleport | |
|---|---|
| Domain | Water | 
| Encumbrance | 8 | 
| Cooldown | 3 hours | 
| Casting Time | 1 round | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 15 | 
| Cost | 4 Mental Fortitude | 
| Distance | 500m | 
| Duration | Instant. | 
| Area of Effect | 1 C* or 1 O* | 
| Effects | See below | 
| Receiving | Water Attunement 5 | 
| Giving | Ritual 4 weeks | 
Put the object or creature in a bubble and teleports it. It is only possible to teleport in water.
Casting
To cast Water Teleport:
- Roll: O6 + SPIRIT + Attunement + Water vs DR 15
 - Cost: 4 Mental Fortitude
 - Time: 1 round
 - Cooldown: 3 hours
 
Transfer Requirements
- Receiving: Requires Water Attunement 5 or higher
 - Giving: 4 weeks ritual to transfer spell ownership
 
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