Zombie
From Amar RPG
| Zombie | |
|---|---|
| Expected lifespan | Indefinitely | 
| Move | ½ | 
| SIZE | As original | 
| BODY | 0 | 
| Melee Combat (Attribute) | 0 | 
| Athletics (Attribute) | 0 | 
Skill Totals (Legacy Compatible)
- Dodge: 0 (BODY 0 + Melee Combat 0 + Dodge 0 = 0)
 - Hide: 0 (BODY 0 + Athletics 0 + Hide 0 = 0)
 - Move Quietly: 0 (BODY 0 + Athletics 0 + Move Quietly 0 = 0)
 
A zombie is a dead body animated.
Only dead humans, ogres, giants and goblins can be animated into zombies.
The characteristics given in the infobox to the right is modifications based on the pre-zombie characteristics.
A zombie doesn't feel pain and will function until it gets to its negative BP. Due to loss of mechanical functionality, it will get a -2 status when it reaches 0 BP.
Back: Encounters
