Difference between revisions of "Elemental Path"
From Amar RPG
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| [[Extinguish(EVM)|Extinguish]] || Extinguishes a natural fire.|| One of the Rank 1 spells in the Elemental Path | | [[Extinguish(EVM)|Extinguish]] || Extinguishes a natural fire.|| One of the Rank 1 spells in the Elemental Path | ||
|- | |- | ||
− | | [[Warmth(EVM)|Warmth]] || Keeps the caster warm. || [[Ignite Spark(EVM)|Ignite Spark]] | + | | [[Warmth(EVM)|Warmth]] || Keeps the caster warm. || [[Ignite Spark(EVM)|Ignite Spark]] |
|- | |- | ||
− | | [[Slake(EVM)|Slake]] || Slakes the targeted creature.|| [[Watering(EVM)|Watering]] | + | | [[Slake(EVM)|Slake]] || Slakes the targeted creature.|| [[Watering(EVM)|Watering]] |
|- | |- | ||
− | | [[Minor Pulverize(EVM)|Pulverize]] || Pulverizes a small object made out of stone with a weight of 2kg per level.|| [[Compress(EVM)|Compress]] | + | | [[Minor Pulverize(EVM)|Pulverize]] || Pulverizes a small object made out of stone with a weight of 2kg per level.|| [[Compress(EVM)|Compress]] |
|- | |- | ||
| colspan="3" |'''Rank 3''' | | colspan="3" |'''Rank 3''' |
Revision as of 16:17, 21 May 2019
These are the Elemental Path spells of the Amar Evolutionary Magick System.
Spell | Description | Requirements |
Rank 1 | ||
Breeze | Creates a gentle breeze towards a target. | |
Ignite Spark | Creates a small and warm spark. | |
Watering | Waters a target with 1dL per level. | |
Compress | Compresses sand and dust into small stones resembling gravel. Higher levels of the spell creates larger stones. | |
Rank 2 | ||
Extinguish | Extinguishes a natural fire. | One of the Rank 1 spells in the Elemental Path |
Warmth | Keeps the caster warm. | Ignite Spark |
Slake | Slakes the targeted creature. | Watering |
Pulverize | Pulverizes a small object made out of stone with a weight of 2kg per level. | Compress |
Rank 3 | ||
Whispering Winds | Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 4m/s | Breeze |
Glue | Glues the touching surface of two objects together. The spell holds 25 kg per level, and requires a strength of 2 per level to break apart. | Pulverize |
Water Sphere | Creates a sphere of water large enough to fit inside your hand. | Slake |