Elemental Path
From Amar RPG
These are the Elemental Path spells of the Amar Evolutionary Magick System.
Spell | Description | Requirements |
Rank 1 | ||
Breeze | Creates a gentle breeze towards a target. | |
Ignite Spark | Creates a small and warm spark. | |
Watering | Waters a target with 1dL per level. | |
Compress | Compresses sand and dust into small stones resembling gravel. Higher levels of the spell creates larger stones. | |
Rank 2 | ||
Extinguish | Extinguishes a natural fire. | One of the Rank 1 spells in the Elemental Path |
Warmth | Keeps the caster warm. | Ignite Spark (Rank 1 of Elemental Path). |
Slake | Slakes the targeted creature. | Watering (Rank 1 of Elemental Path) |
Pulverize | Pulverizes a small object made out of stone with a weight of 2kg per level. | Compress (Rank 1 of Elemental Path) |
Rank 3 | ||
Whispering Winds | Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 4m/s | Breeze |
Glue | Glues the touching surface of two objects together. The spell holds 25 kg per level, and requires a strength of 2 per level to break apart. | Pulverize |
Water Sphere | Creates a sphere of water large enough to fit inside your hand. | Slake |